Independent (2009), PC
Programming (Gamestudio A7), Game Design
Developed this project with a schoolmate as a graduating project. The idea was to create a cooperative game where each player will use a different control peripheral to interact with the game. The role of each player will be different, but complimentary:
My responsibilities within our partnership include programing the game using the Lite-C language in Gamestudio A7 (software provided by the Computer Engineering School), level design, systems design and enemy behaviors.
View the development paper at the NTU Repository (NTU login required). Alternatively, the paper can be downloaded in 2 parts: here and here. The full game (Windows only) can be downloaded here, but you’ll require 3 players and a gamepad, in addition to the usual keyboard and mouse combo.